Cambridge IELTS 16 Speaking Test- 4
Questions
PART 1: Fast Food
1. What kinds of fast food have you tried? [Why/Why not?]
2. Do you ever use a microwave to cook food quickly? [Why/Why not?]
3. How popular are fast food restaurants where you live? [Why/Why not?]
4. When would you go to a fast-food restaurant? [Why/Why not?]
PART II: Describe Some Technology You Decided to Stop Using
You should say:
· When and where you got this technology.
· Why you started using this technology.
· Why you decided to stop using it.
· And explain how you feel about the decision you made.
PART III: Discussion Topics
Computer Games
1. What kinds of computer games do people play in your country?
2. Why do people enjoy playing computer games?
3. Do you think that all computer games should have a minimum age for players?
Technology in the Classroom
1. In what ways can technology in the classroom be helpful?
2. Do you agree that students are often better at using technology than their teachers?
3. Do you believe that computers will ever replace human teachers?
Questions and Answers
Questions and Answers
PART 1: Fast Food
1. What kinds of fast food have you tried? [Why/Why not?]
I have tried various types of fast food, such as burgers, pizzas, and fried chicken. I enjoy trying different cuisines, and fast food is convenient when I'm in a hurry or out with friends.
2. Do you ever use a microwave to cook food quickly? [Why/Why not?]
Yes, I often use a microwave to cook food quickly. It saves time, especially when I have a busy schedule or when I just want to heat up leftovers without much hassle.
3. How popular are fast food restaurants where you live? [Why/Why not?]
Fast food restaurants are quite popular where I live. Many people enjoy the convenience and variety they offer, making them a go-to choice for quick meals, especially among young people and families.
4. When would you go to a fast-food restaurant? [Why/Why not?]
I would go to a fast-food restaurant when I’m looking for a quick meal after work or when I’m out with friends and want something easy and casual. It’s a fun option for a quick bite without the commitment of a sit-down restaurant.
PART II: Describe Some Technology You Decided to Stop Using
I decided to stop using a social media app that I downloaded about two years ago. I got it on my phone while looking for ways to connect with friends and share experiences online.
I started using this app because it seemed like a great way to keep in touch with people and discover new trends. Initially, I enjoyed sharing updates and seeing what others were up to. However, over time, I realized it was becoming a distraction and affecting my productivity. I found myself scrolling for hours instead of focusing on important tasks or spending quality time with family and friends.
Ultimately, I decided to delete the app. I feel relieved and more focused since I made that decision. It has allowed me to be more present in my daily life and engage more meaningfully with people around me.
PART III: Discussion Topics
Computer Games
1. What kinds of computer games do people play in your country?
People in my country enjoy a variety of computer games, including action, adventure, and simulation games. Many also play multiplayer online games, which allow them to connect and compete with friends.
2. Why do people enjoy playing computer games?
People enjoy playing computer games because they provide an escape from reality, offer exciting challenges, and allow for social interaction. Gaming can also be a great way to relax and unwind after a busy day.
3. Do you think that all computer games should have a minimum age for players?
Yes, I believe that all computer games should have a minimum age for players. This helps ensure that younger audiences are not exposed to content that may be inappropriate or too mature for their age.
Technology in the Classroom
1. In what ways can technology in the classroom be helpful?
Technology in the classroom can be helpful by providing interactive learning experiences, easy access to information, and tools for collaboration. It can enhance engagement and make learning more accessible for students.
2. Do you agree that students are often better at using technology than their teachers?Yes, I agree that students are often better at using technology than their teachers, especially since many grew up with it. They tend to be more familiar with the latest apps and tools, which can sometimes create a gap in knowledge.
3. Do you believe that computers will ever replace human teachers? I don’t believe that computers will ever fully replace human teachers. While technology can aid in education, human teachers provide essential emotional support, mentorship, and personalized guidance that machines cannot replicate.
Vocabulary
words/expressions from the text, with meanings in English and Bangla, and examples.
sentences:
Word/Expression | Meaning (English) | Meaning (Bangla) | Example |
Cuisine | A style of cooking associated with a country or region | খাবারের ধরন | "Trying different cuisines at fast-food restaurants can be an exciting experience." |
Convenient | Easy to use or quick to access | সুবিধাজনক | "Fast food is convenient for busy days when I don’t have time to cook." |
Leftovers | Food that remains after a meal and can be eaten later | বেঁচে যাওয়া খাবার | "I often use the microwave to heat up leftovers for a quick meal." |
Go-to choice | A preferred or frequent option | প্রিয় পছন্দ | "Fast food is a go-to choice for quick meals with friends." |
Distraction | Something that prevents focus on tasks | মনোযোগের ব্যাঘাত | "Social media became a distraction, affecting my work productivity." |
Productivity | Efficiency in accomplishing tasks | উৎপাদনশীলতা | "Reducing distractions helped me improve my productivity." |
Simulation game | A game that mimics real-life scenarios | সিমুলেশন গেম | "Simulation games allow players to experience lifelike activities in a virtual world." |
Escape from reality | A break from daily life or stress | বাস্তবতা থেকে মুক্তি | "Many people play games as an escape from reality and to relax." |
Minimum age | The lowest age allowed for something | সর্বনিম্ন বয়স | "Setting a minimum age for games helps protect younger audiences from inappropriate content." |
Interactive | Involving active participation | ইন্টারেকটিভ | "Interactive learning tools in the classroom make studying more engaging for students." |
Familiar | Well-known or easily recognized | পরিচিত | "Students are familiar with the latest apps and tools, making them quick learners." |
Knowledge gap | A difference in understanding between two groups | জ্ঞানগত পার্থক্য | "The knowledge gap between students and teachers in technology is noticeable in many schools." |
Emotional support | Care and comfort provided through understanding feelings | মানসিক সমর্থন | "Teachers offer emotional support that computers cannot provide." |
Personalized guidance | Customized advice or help for individuals | ব্যক্তিগত নির্দেশনা | "Human teachers provide personalized guidance, helping students reach their full potential." |
Aid | To assist or help | সাহায্য করা | "Technology aids teachers in delivering lessons effectively." |
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